![]() ![]() There are three endings to The Talos Principle. Although if anyone is going to do that, it's croteam.Īlthough, in comparison, Portal is so thoroughly broken by speedrunners that they had to implement a no-glitch category just to make it watchable. There is also collision meshes in places where you aren't intended to be able to go, (so you can walk on some of the backgrounds) which is pretty rare for games. It's pretty funny how such a polished game can seem so horribly broken when you know just where to go. In Portal, you’re launching yourself over gaps and diving through dimensions, where in the Talos Principle you’re running back and forth through mazes and hallways to move a little tripod to precisely the right spot.Īctually if you watch a speedrunner play talos principle, they pretty much jump over the mazes and dive through level geometry. In the Assassin's Creed games, a cluster of pigeons denotes a safe ledge to jump from, so down I went - and that's how I found my first secret area - by a deceitful QR code containing a reference in Latin to an entirely different game. Along the ledge was a cluster of pigeons. Which even my shaky Latin recognised as 'Nothing is true, Everything is permitted', a reference to Assassin's Creed'. Omnia enim permittitur." Or words to that effect. So, out came the phone again, and my hunch was correct - this time the game was lying about the content of the QR code. Partway up a tall tower I saw one which looked fairly simple, but the game gave quite a convoluted reading, which made me doubt. Being a suspicious bugger I looked at one or two through my phone, but it always just confirmed what the game said, so fair enough. If you look at them, they're translated for you automatically. Tells you a lot about how nuts some of the hidden areas are to find. Here's my favourite part of Talos Principle. ![]() I never compared the writing, narrative or atmosphere of the two games, my recommendation was 100% based on gameplay alone. ![]() The reason I made such comparison was first and foremost because Talos gave me immediately a Portal vibe when it comes to its puzzle design: a room where you have to figure out and then execute the exact sequence of actions needed to open the path to its end goal, with tools available to the player to pass certain barriers and sometimes timing and precision are paramount to success. Highly recommended.Įdit: I feel like there's a misunderstanding on the comparison I made with Portal, I'll clarify my opinion about it. I wanted to keep this short because it's the kind of game that's best experienced knowing little to nothing about it. Regarding the difficulty I'd say it's a bit harder than Portal, but nowhere as hard as The Witness, so that'll make a good next step for fans of the former.Īnyway, that's about it. Other aspects of note are its level design, atmosphere and hidden narrative, not to mention the soundtrack (though it can get repetitive) and there are three endings depending on how much of the optional puzzles you unlock. Much like those two games it takes great care to introduce the gameplay mechanics through simpler puzzles, before upping the complexity. In some ways it also reminded me of The Witness, which I have played last year, in the sense that the puzzles aren't presented in linear sequence, but you're instead free to jump from one to the other as you please. I just finished it and I absolutely loved it, The Talos Principle is made by Croteam (of Serious Sam fame) and is a puzzle game that is reminiscent of Portal, with its puzzle-rooms oriented design and use of several tools to unravel them and reach the end. ![]() The old /r/patientgamers Essential Games List Please use flair to display what games you’re currently playing, not a punch line, username, tag, URL, or signature. New, mobile-friendly spoilers can be posted using the following formatting: Want to play online in a dead gaming community? We expect you to know these rules before making a post. Please click here to see our current rules. We no longer maintain our posting rules in Old Reddit. Join our Discord Join our Steam Group Follow us on Twitter Posting Rules Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases. A gaming sub free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. ![]()
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